Monthly Archives: April 2009

Diminishing Returns in Game Design: The Logarithm

For the first topic in programming a diminishing returns formula, I present: logarithms!

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Diminishing Returns in Game Design

Diminishing what?!? Okay, first of all, what is this concept of “diminishing returns”? Put simply, “diminishing returns” is the concept of getting less out of some system the more times you put in a constant amount. In the real world, … Continue reading

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myAutToExe and Ruby for the win!

As I’ve mentioned maybe once or twice before, I like myAutToExe a good deal. It’s great for tinkering around with AutoIt programs that have been “secured” by compiling to tokens. In some situations, being able to decompile these scripts is … Continue reading

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