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	<title>Comments on: Middle-Class Piracy in the Software Industry, take 2</title>
	<atom:link href="http://blog.nerdbucket.com/middle-class-piracy-in-the-software-industry-take-2/article/feed" rel="self" type="application/rss+xml" />
	<link>http://blog.nerdbucket.com/middle-class-piracy-in-the-software-industry-take-2/article</link>
	<description>How can a crappy site with boring games waste more space?</description>
	<pubDate>Fri, 12 Mar 2010 00:20:25 +0000</pubDate>
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		<title>By: Anonymous</title>
		<link>http://blog.nerdbucket.com/middle-class-piracy-in-the-software-industry-take-2/article/comment-page-1#comment-65</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 09 Jun 2008 12:05:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.nerdbucket.com/?p=65#comment-65</guid>
		<description>&lt;p&gt;No problem. I've spoken to a few ILE employees before - they're good people, which is why I'm so ticked off by people attributing Fitch's claims to them.&lt;/p&gt;

&lt;p&gt;I agree with you completely btw. Blaming piracy for a company's demise is just foolish.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>No problem. I&#8217;ve spoken to a few ILE employees before - they&#8217;re good people, which is why I&#8217;m so ticked off by people attributing Fitch&#8217;s claims to them.</p>

<p>I agree with you completely btw. Blaming piracy for a company&#8217;s demise is just foolish.</p>]]></content:encoded>
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		<title>By: Nerdmaster</title>
		<link>http://blog.nerdbucket.com/middle-class-piracy-in-the-software-industry-take-2/article/comment-page-1#comment-64</link>
		<dc:creator>Nerdmaster</dc:creator>
		<pubDate>Mon, 09 Jun 2008 05:38:08 +0000</pubDate>
		<guid isPermaLink="false">http://blog.nerdbucket.com/?p=65#comment-64</guid>
		<description>&lt;p&gt;Hmm, fair enough, I guess I didn't understand Fitch's position.  Guess I still don't....&lt;/p&gt;

&lt;p&gt;But it's still clear that (a) somebody made the decision to put copy protection into the game (Titan Quest) that caused it to randomly crash for legitimate users, and (b) Michael Fitch made a very stupid argument in support of that decision.&lt;/p&gt;

&lt;p&gt;Maybe Iron Lore didn't want such insane anti-piracy tricks, so maybe those devs aren't to blame any more than the poor saps who ruined Heroes of Might and Magic IV due to 3DO's idiotic pressures to release on time no matter what (now there's a game that should have been pirated exclusively - but that's a totally separate topic).  If that's the case, I apologize to the Iron Lore developers.&lt;/p&gt;

&lt;p&gt;But my point is exactly the same either way - anti-piracy measures that ruin legitimate customers' experiences are &lt;strong&gt;never&lt;/strong&gt; a good thing, and piracy doesn't do near as much damage to small companies as Fitch claims.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hmm, fair enough, I guess I didn&#8217;t understand Fitch&#8217;s position.  Guess I still don&#8217;t&#8230;.</p>

<p>But it&#8217;s still clear that (a) somebody made the decision to put copy protection into the game (Titan Quest) that caused it to randomly crash for legitimate users, and (b) Michael Fitch made a very stupid argument in support of that decision.</p>

<p>Maybe Iron Lore didn&#8217;t want such insane anti-piracy tricks, so maybe those devs aren&#8217;t to blame any more than the poor saps who ruined Heroes of Might and Magic IV due to 3DO&#8217;s idiotic pressures to release on time no matter what (now there&#8217;s a game that should have been pirated exclusively - but that&#8217;s a totally separate topic).  If that&#8217;s the case, I apologize to the Iron Lore developers.</p>

<p>But my point is exactly the same either way - anti-piracy measures that ruin legitimate customers&#8217; experiences are <strong>never</strong> a good thing, and piracy doesn&#8217;t do near as much damage to small companies as Fitch claims.</p>]]></content:encoded>
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		<title>By: Anonymous</title>
		<link>http://blog.nerdbucket.com/middle-class-piracy-in-the-software-industry-take-2/article/comment-page-1#comment-63</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sun, 08 Jun 2008 20:43:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.nerdbucket.com/?p=65#comment-63</guid>
		<description>&lt;p&gt;That anti-piracy rant was posted by a THQ Creative Director, not Iron Lore. If you're going to start shitting on people, at least get your facts straight first.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>That anti-piracy rant was posted by a THQ Creative Director, not Iron Lore. If you&#8217;re going to start shitting on people, at least get your facts straight first.</p>]]></content:encoded>
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		<title>By: Filler &#187; Middle-Class Piracy in the Software Industry</title>
		<link>http://blog.nerdbucket.com/middle-class-piracy-in-the-software-industry-take-2/article/comment-page-1#comment-45</link>
		<dc:creator>Filler &#187; Middle-Class Piracy in the Software Industry</dc:creator>
		<pubDate>Fri, 30 May 2008 16:28:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.nerdbucket.com/?p=65#comment-45</guid>
		<description>&lt;p&gt;[...] looks like this is way longer than intended. Next time, I&#8217;ll go into more details about the software industry&#8217;s piracy practices today. Close this WindowBookmark and Share This Page Save to Browser [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] looks like this is way longer than intended. Next time, I&#8217;ll go into more details about the software industry&#8217;s piracy practices today. Close this WindowBookmark and Share This Page Save to Browser [...]</p>]]></content:encoded>
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